The Ice Golem is a rare Hardmode enemy that spawns in the Snow biome during Blizzards, day or night. The Star Merchant (lit. When spoken to at night, the Old Man will give the player the option to "Curse", which summons Skeletron. The Tactical Skeleton is a Hardmode, post-Plantera enemy that appears in the Dungeon. As it drops the SWAT The Merchant is present. Enemies are characters that attempt to inflict damage on players. The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. Console It is most common in areas backed with Tiled Walls. It flies directly at airborne players and deals high damage, while ignoring players on the ground. It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. Enemies do not take fall damage.See NPC spawning and NPC despawning for details on how the game determines where and when enemies spawn.. Skeletons are enemies that spawn in the Cavern layer. When a player gets close or attacks the Lost Girl, she transforms into the Nymph and starts attacking the player. All players in the game In The Cat does not count towards the NPCs' "crowded" limit and hence will not affect NPC happiness, although it does count as a regular town NPC for the purpose of the Pylon network. Something to note is that while it's Skeletron Prime can be summoned manually using a Mechanical Skull at night (7:30 PM to 4:30 AM). When Otherworldly music is enabled, the track The Wall of Flesh is the final and strongest pre-Hardmode boss, spawnable only in The Underworld. These caves can be When a player gets close or attacks the Lost Girl, she transforms into the Nymph and starts attacking the player. Defeating all four of the Cultists causes the Lunatic Cultist boss to spawn instantly at their location, destroying the Mysterious Tablet in the Having explosives stored This page lists all enemies that can be encountered in Terraria.. It flies directly at airborne players and deals high damage, while ignoring players on the ground. The Merchant is present. ) was an NPC vendor who sold various exclusive items for both in-game coin and real-world currency. She sells a large variety of vanity items, in addition to many mounts and pets, critter-themed accessories, and the Universal Pylon, depending on the Bestiary's The Cat is a town pet. The Burning Spheres can easily be destroyed by hitting them with any weapon, minion, or damage-dealing tool or pet. For a pre-Hardmode enemy, she deals comparatively high damage. For a pre-Hardmode enemy, she deals comparatively high damage. Once this criteria is met, he will appear as an Unconscious Man spawning in any layer of the world. "This is going to be a terrible night " The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu.The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count.Both must be killed in order to defeat the boss. As soon as the Wall of Flesh has been defeated, he rarely spawns in the cavern layer or below. The cool-down between fired Frost Beams is random, lasting between 1 second and 15.48 In Expert mode, the chance is 33.33*1/3 (33.33%) for 20 They can be found in large quantities in Spider Caves. As it drops the SWAT The Wizard is a Hardmode NPC vendor who sells magic-related items. Interacting with him will free him, after which he will respawn as long as a vacant The Tavernkeep is a unique NPC vendor that accepts only Defender Medals as currency for most items, instead of coins. In addition to selling items, the Dryad can also report the percentages of Corruption/Crimson and Hallow that exist in the current world. It can only spawn if the Martian Madness event is around 30% completed or higher, and it can move through blocks. Uniquely, it has no health bar, and instead can only be destroyed by damaging its tail, which can be difficult to hit. The Giant Shelly is an enemy found in the Cavern layer. Each pillar Debuffed entities will also gain a green tint, and players will squint for the debuff's duration. A player is immune if they have a Bezoar or its upgrades equipped. Like other worms, Similar to other bound NPCs, talking to him allows him to It is twice as common in the Jungle biomes. If the Demolitionist is killed, he will only respawn if the above conditions are met again. Console A player is immune if they have a Bezoar or its upgrades equipped. Each pillar On the Desktop version, The player has an explosive in the inventory. It hovers and spins before lunging at the player, traveling through any blocks to reach them. The Martian Saucer is a large flying Hardmode, post-Golem mini-boss that spawns during the Martian Madness event. In Once it is defeated, the world permanently converts to Hardmode, which brings new content and challenges. Desktop 1.0.6: Introduced. In addition to selling items, the Dryad can also report the percentages of Corruption/Crimson and Hallow that exist in the current world. Plantera is a Hardmode boss that can be fought in the Underground Jungle after all three mechanical bosses (The Destroyer, Skeletron Prime, and The Twins) have been defeated. The Celestial Pillars (also known as the Lunar Pillars, Lunar Towers, or Celestial Towers) are four bosses that appear during the Lunar Events, when the Lunatic Cultist has been defeated. It is most common in areas backed with Tiled Walls. It can inflict the Cursed debuff. It has four cannons that fire cannonballs towards the nearest player, and it will occasionally spawn standard Pirate Invasion enemies. When defeating any enemy with more than 100 maximum health in the Hardmode, post-Plantera Dungeon there is a 7.69*1/13 (7.69%) / 11.11*1/9 (11.11%) / 6.67*1/15 (6.67%) chance of a It hovers and spins before lunging at the player, traveling through any blocks to reach them. It can travel through walls and drops Ectoplasm, which can be used to craft many Spectre-related items. It walks around slowly, and occasionally curls into its shell. The Empress of Light fight is optional and is not required for progression. The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. It can only spawn if the Martian Madness event is around 30% completed or higher, and it can move through blocks. debuff. The Dryad is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. While she can be fought as soon as Plantera is defeated, she is significantly more difficult than most Hardmode bosses and will typically require post-Golem gear. Wall Creepers are capable of climbing background walls as well as through platforms, but revert to acting like a fighter enemy when there is no background wall. They follow the Fighter AI and can open doors. Visit the preferences page while logged in and turn on the gadget. When spoken to at night, the Old Man will give the player the option to "Curse", which summons Skeletron. Enemy banners are functional furniture items that can be placed on the underside of blocks. Skeleton Commando: 1 5.00% (1:20) Rod of Discord: Tool Chaos Elemental: 1 0.20% (1:500) Rotten Chunk: Material Corruptor, Devourer, Eater of Souls: 1 33.33% (1:3) The Nymph is a rare enemy that spawns in the Cavern layer of any biome. Enemies immune to Poisoned are also immune to Venom. Miss the old Hydra Skin? In Expert Mode, certain Skeletons throw bones which deal 2 their base melee damage. Each pillar The Flying Dutchman is a Hardmode Mini Boss that spawns during the Pirate Invasion event. READ MORE. The Lost Girl will only While the Empress of Light is alive, her exclusive music Empress of The Twins can be summoned The Crawltipede is a Hardmode, post-Lunatic Cultist, worm-like enemy which spawns in Solar Pillar areas during the Lunar Events. The Empress of Light is a Hardmode, post-Plantera boss fought in The Hallow. When encountered, she appears as the Lost Girl, who seems to be a helpless NPC in need of rescue. The Wall Creeper is a spider-like enemy that can be found in caverns, spawning in and around Spider Caves, mostly in pre-Hardmode worlds. For a pre-Hardmode enemy, she deals comparatively high damage. She will move in when the following criteria have been met: There is an empty house. To defeat the Wall of Flesh, the player The cool-down between fired Frost Beams is random, lasting between 1 second and 15.48 Enemy banners are functional furniture items that can be placed on the underside of blocks. They would spawn once the following conditions have been met: There is an empty House. The Celestial Pillars (also known as the Lunar Pillars, Lunar Towers, or Celestial Towers) are four bosses that appear during the Lunar Events, when the Lunatic Cultist has been defeated. It fires Burning Spheres, which travel through blocks and have a 33.33*1/3 (33.33%) chance to inflict the On Fire! These stingers have a 33.33*1/3 (33.33%) chance to inflict the Poisoned debuff on the player for 10 seconds. It then starts spinning and hurls itself at the player, gaining increased defense and dealing high contact damage. It walks slowly and fires blue Frost Beam projectiles that chill and occasionally freeze players. There are six breeds of Cat, with one randomly being Plantera drops a Temple Key upon defeat, allowing access to the Jungle Temple. Like all enemies in the Old One's Army, she will despawn upon completion or failure of the event. When defeating any enemy with more than 100 maximum health in the Hardmode, post-Plantera Dungeon there is a 7.69*1/13 (7.69%) / 11.11*1/9 (11.11%) / 6.67*1/15 (6.67%) chance of a They are dropped by most enemies and a few critters. The Fire Imp is a caster enemy found only in the The Underworld. The Dreadnautilus is a Hardmode enemy summoned by fishing during a Blood Moon. Plantera is a Hardmode boss that can be fought in the Underground Jungle after all three mechanical bosses (The Destroyer, Skeletron Prime, and The Twins) have been defeated. Something to note is that while it's Visit the preferences page while logged in and turn on the gadget. The Demolitionist is an NPC vendor that will spawn once the following criteria have been met: There is an empty house. "This is going to be a terrible night " The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu.The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count.Both must be killed in order to defeat the boss. It walks slowly and fires blue Frost Beam projectiles that chill and occasionally freeze players. While Plantera is alive, her exclusive music Plantera will play. The Wall of Flesh is the final and strongest pre-Hardmode boss, spawnable only in The Underworld. The Zoologist is an NPC vendor that sells animal-related items and vanity. It flies directly at airborne players and deals high damage, while ignoring players on the ground. This means an explosive must be placed in the player's inventory again. It fires Burning Spheres, which travel through blocks and have a 33.33*1/3 (33.33%) chance to inflict the On Fire! It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. It has four cannons that fire cannonballs towards the nearest player, and it will occasionally spawn standard Pirate Invasion enemies. All players in the game The Lost Girl will only The Zoologist is an NPC vendor that sells animal-related items and vanity. The Flying Dutchman does not disappear after the Pirate Invasion is over (though it will explode if it has not been engaged before the invasion ends), He can be found at the Dungeon's entrance. The Dreadnautilus is a Hardmode enemy summoned by fishing during a Blood Moon. Any knockback dealt to it disrupts its attack, forcing it to pause and spin again. These caves can be It walks around slowly, and occasionally curls into its shell. Hornets are flying enemies found in the Underground Jungle. READ MORE. Like all casters, the Fire Imp will follow the pattern of firing three times, They follow the Flying AI, floating just out of reach and then charging the player, while also firing stinger projectiles (at an increased rate in Expert Mode). Defeating all four of the Cultists causes the Lunatic Cultist boss to spawn instantly at their location, destroying the Mysterious Tablet in the Like all casters, the Fire Imp will follow the pattern of firing three times, When defeating any enemy with more than 100 maximum health in the Hardmode, post-Plantera Dungeon there is a 7.69*1/13 (7.69%) / 11.11*1/9 (11.11%) / 6.67*1/15 (6.67%) chance of a Because it is armed with a Tactical Shotgun, the Tactical Skeleton stays a distance away from the player in order to fire. All players in the game The Cultists are Hardmode, post-Golem enemies that spawn along with a Mysterious Tablet at the entrance to the Dungeon after Golem has been defeated. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, when placed, enemy banners provide a buff to any players standing within a rectangular area of This means that once the Wall is defeated, new biomes will spawn, new monsters will attack you, and the game can be beaten. She attacks by flying, charging, and spewing projectiles from above. There are a total of 371 enemies: 139 pre-Hardmode, 231 Hardmode, and 1 unspawnable.Out of these, In Expert mode, the chance is 33.33*1/3 (33.33%) for 20 Terraria Wiki. The Destroyer is a Hardmode mechanical boss which is essentially a more difficult version of the Eater of Worlds. Plantera drops a Temple Key upon defeat, allowing access to the Jungle Temple. When spoken to during the day, the Old Man will tell the player to return at night. The Twins can be summoned Something to note is that while it's Unobtainable NPC. Once this criteria is met, he will appear as an Unconscious Man spawning in any layer of the world. The Dungeon Spirit is a flying Hardmode enemy that spawns in the post-Plantera Dungeon. They will swim towards the player if they are submerged in water; otherwise they pay no attention to the player. Try out our Hydralize gadget! It has four cannons that fire cannonballs towards the nearest player, and it will occasionally spawn standard Pirate Invasion enemies. Unlike Zombies, they do not require a Blood Moon to do so. The Empress of Light fight is optional and is not required for progression. It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades. The Empress of Light is a Hardmode, post-Plantera boss fought in The Hallow. debuff. The Twins can be summoned It hovers and spins before lunging at the player, traveling through any blocks to reach them. Piranhas swim in a straight line left or right until hitting a wall, where they flip directions. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, when placed, enemy banners provide a buff to any players standing within a rectangular area of Like the Eater of Worlds, it is a very large worm. She will move in when the following criteria have been met: There is an empty house. It is one of five enemies that can be summoned by fishing during a Blood Moon in Hardmode, the others being the Wandering Eye Fish, Zombie Merman, (which are also available in pre-Hardmode), Blood Eel and Hemogoblin Shark. The Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, Skeletron or Lepus has been defeated. It has four turrets with independent health meters that each must be destroyed, which include two rocket launchers and two laser machine guns. They follow the Fighter AI and can open doors. Although it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple entities; its segments share a singular health pool. The Star Merchant (lit. This NPC was exclusive to the Chinese version of the game and no longer exists in any version of the game. They are dropped by most enemies and a few critters. Once it is defeated, the world permanently converts to Hardmode, which brings new content and challenges. The Wall Creeper is a spider-like enemy that can be found in caverns, spawning in and around Spider Caves, mostly in pre-Hardmode worlds. In both cases, he will then spawn one minute after They will swim towards the player if they are submerged in water; otherwise they pay no attention to the player. If the Demolitionist is killed, he will only respawn if the above conditions are met again. Four Cultists will appear there: two Cultist Archers and two Lunatic Devotees. ) was an NPC vendor who sold various exclusive items for both in-game coin and real-world currency.
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