clover kingdom grimshot script

0 7 Roblox MMO Gaming Expired Codes ANEXTRACODEFORWEAKS TIMEMAGICMAYBE 30KLIKESZZ! FogColor = Color3.fromRGB(127, 127, 127), MUSIC.SoundId = SOUND[CURRENTSONG].SoundId, local MUSICLOOP = MUSIC.DidLoop:connect(function(), MUSIC.SoundId = SOUND[CURRENTSONG + 1].SoundId, MAINGUI.AreaTextLabel.TextStrokeTransparency = 0, MAINGUI.AreaTextLabel.TextTransparency = 0, game:GetService("TweenService"):Create(MAINGUI.AreaTextLabel, TweenInfo.new(0.3, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {TextStrokeTransparency = 1, TextTransparency = 1}):Play(), local ray = Ray.new(character.HumanoidRootPart.Position, Vector3.new(0, 9999, 0)), local hit = workspace:FindPartOnRayWithWhitelist(ray, {AREAs}), JSON | TintColor = hit.ColorCorrection.TintColor. The user covers their body in Anti-Magic and charges forward with a powerful slash. Launch your script. Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then. | 2.28 KB, JSON | (Will add more soon) Currently only have Torture Dance, but will add more. If a new code is released, the best ways to find out about it are checking back with this article regularly, joining the Clover Kingdom: GrimshotDiscordserver, and joining the Grimshot Clover Roblox group. All rights reserved. This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. How to get pets in Roblox Black Clover Kingdom Grimshot? death spawn osrs. In the new window, enter the code you want to redeem in the text field. Copy the script. | 13.29 KB, We use cookies for various purposes including analytics. Shared On: 1st Jan, 2023 Image via Roblox Clover Kingdom: Grimshot. Open the Roblox. You can email the site owner to let them know you were blocked. Clover Kingdom: Grimshot is an RPG game on Roblox based off of the anime Black Clover, it includes many of the aspects of Black Clover while also adding in new things. Your role as a knight in a world with magic is pretty simple, gain power. close. You can click to proceed"), createTutorialCircle(MAINGUI.BottomLeft.Settings, "Setting interface: to optimize your gaming experience"), createTutorialCircle(MAINGUI.BottomLeft.Tittle, "Title interface: depends on what you select you'll spawn in different location"), createTutorialCircle(MAINGUI.BottomLeft.Save, "Saving interface: you can save up to 4 items and a quick-save button"), createTutorialCircle(MAINGUI.BottomLeft.Stats, "Attributes interface: everytime you level up you get a free attribute points"), createTutorialCircle(MAINGUI.BottomLeft.Help, "Tips interface: show game tips"), createTutorialCircle(MAINGUI.Party.ImageButton, "Creating/Joining Party (you will not attack allies if you are in a party with them)"), createTutorialCircle(MAINGUI.Experience.LevelText, "This is your XP/Level Bar"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Press 'M' to open up your skill-tree"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "This is your magic skill-tree! Whether you're looking for Magic Spins or Coins, the codes below have it all! Color = GRIMOIREGUI.Middle.BackgroundColor3. How to get money quickly in Roblox Clover Kingdom: Grimshot? Clover Kingdom: Grimshot is an immersive and thrilling Roblox RPG that takes players through a fantasy kingdom. There's nothing that you can do to fix this issue, the code is simply unobtainable. ASTDAll Star Tower DefenseSPTS : OriginAnime Evolutiontown Backrooms Race ClickerYour Bizarre Advanture: NUYBA:NUClicker Party SimulatorAnime Clicker SimulatorJump RopeRebirth Champions X Tapping Legends X Roblox but every second you get +1 Jump PowerCS: Prison LifeColor BlockHow Far Can You Fly? Inspired by the anime and manga of the same name,Clover Kingdom: Grimshotis a Roblox RPG that takes players on a similar journey to that of the anime's main character, Asta. Pastebin is a website where you can store text online for a set period of time. Position = tutorialImg.Position - UDim2.new(0, size * 0.5 * 0.5, 0, size * 0.5 * 0.5), local CLICKMOUSE = mouse.Button1Down:connect(function(), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Keep your eyes on this red circle, this is for a quick tutorial. ! Comments are on moderation and will be approved in a timely manner. Name = MAINGUI.Settings.Party["Create/Join"].PartyName.Text, Passcode = MAINGUI.Settings.Party["Create/Join"].Passcode.Text, MAINGUI.Error.Text = "Not enough currency or Party Name already existed", MAINGUI.Settings.Party.Invite.Disband.TextButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag").Value[player.Name]:FindFirstChild("OWNER") then, RemoteEvent:FireServer("DisbandParty", player.Character:FindFirstChild("OwnerTag").Value, PASSCODE), MAINGUI.Settings.Party.Invite.Invite.TextButton.MouseButton1Click:connect(function(), local TEXTPLAYER = game.Players:FindFirstChild(MAINGUI.Settings.Party.Invite.PlayerName.Text), if TEXTPLAYER and TEXTPLAYER.Character:FindFirstChild("OwnerTag") == nil then, RemoteEvent:FireServer("PartyInvite", TEXTPLAYER, PASSCODE), MAINGUI.Error.Text = "Player does not exist or already in a party", local function CreatePartyFrame(user, TAG), if user and MAINGUI.Party.Frame:FindFirstChild(user.Name) == nil then, local p_frame = game.ReplicatedStorage.PartyFrame:Clone(), p_frame.Kick.MouseButton1Click:connect(function(), if connect1 and p_frame == nil and p_frame:FindFirstChild("HP") == nil then, p_frame.HP.Frame.Size = UDim2.new(math.max(0, health / user.Humanoid.MaxHealth), 0, 1, 0), p_frame.HP.Frame.BackgroundColor3 = Color3.fromRGB(75, 234, 50):lerp(Color3.fromRGB(234, 29, 29), 1 - health / user.Humanoid.MaxHealth), if TAG and health == 0 and not game.Players:GetPlayerFromCharacter(user) then, if TAG and game.Players:GetPlayerFromCharacter(user) then, game.Players:GetPlayerFromCharacter(user).CharacterAdded:connect(function(otherChar), connect1 = user.Humanoid.HealthChanged:connect(changeHealth), if #MAINGUI.Party.Frame:GetChildren() > 2 then, for i, v in pairs(MAINGUI.Party.Frame:GetChildren()) do, if v:IsA("ImageLabel") and v.Name ~= player.Name then, while game:GetService("RunService").Heartbeat:wait() do, if MAINGUI.Party.Frame:FindFirstChild(player.Name) == nil then, if MAINGUI.Settings.Settings.Visible then, MAINGUI.BottomLeft.Settings.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Tittle.Visible then, MAINGUI.BottomLeft.Tittle.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Save.Visible then, MAINGUI.BottomLeft.Save.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Help.Visible then, MAINGUI.BottomLeft.Help.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.BottomLeft.Stats.Visible then, MAINGUI.BottomLeft.Stats.ImageColor3 = Color3.fromRGB(6, 147, 255), MAINGUI.BottomLeft.Settings.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Tittle.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Save.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Help.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Stats.ImageColor3 = Color3.new(1, 1, 1), if MAINGUI.Party.ImageButton.ImageColor3 == Color3.new(0, 0, 0) then, MAINGUI.Party.TextLabel.Text = "Create/Join Party", elseif player.Character.OwnerTag.Value:isDescendantOf(game.ReplicatedStorage.PartySystem) then, local PARTY = player.Character.OwnerTag.Value, local TOTALMEMBERS = #PARTY:GetChildren(), MAINGUI.Party.TextLabel.Text = PARTY.Name .. " (" .. tostring(TOTALMEMBERS) .. ")", for _, v in pairs(MAINGUI.Party.Frame:GetChildren()) do, if v:IsA("ImageLabel") and PARTY:FindFirstChild(v.Name) == nil then, for _, v in pairs(PARTY:GetChildren()) do, if MAINGUI.Party.Frame:FindFirstChild(v.Name) == nil then, MAINGUI.Party.Frame[v.Name].Leader.Visible = true, MAINGUI.Party.Frame[v.Name].Leader.Visible = false, for _, CHILDREN in pairs(MAINGUI.Party.Frame:GetChildren()) do, local myClover = DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, if myClover >= tonumber(v.Name) or DATAFOLDER["Slot" .. v.Name].Value ~= "" then, v.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(DATAFOLDER["Slot" .. v.Name].Value).Value, v.ImageLabel.Image = "rbxassetid://9571720", local SAFEZONEHIT = KeyModule.SafeZones(character.HumanoidRootPart.Position), if SAFEZONEHIT and SAFEZONEHIT:FindFirstChild("SafeZone") then, if not character.Effects:FindFirstChild("Safe Zone") then, local SECONDS = LevelSystem.DOUBLEXPSECONDS(), local stringvalue = Instance.new("StringValue"), stringvalue.Value = "http://www.roblox.com/asset/?id=580388963", local cooldowntag = Instance.new("NumberValue"), local timeUsed = Instance.new("NumberValue"), elseif character.Effects:FindFirstChild("Safe Zone") then, if SAFEZONEHIT and SAFEZONEHIT:FindFirstChild("HealZone") then, if not character.Effects:FindFirstChild("Healing Zone") then, stringvalue.Value = "http://www.roblox.com/asset/?id=1032918680", elseif character.Effects:FindFirstChild("Healing Zone") then, character.Effects["Healing Zone"]:Destroy(), if character:FindFirstChild("Effects") and LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) and not character.Effects:FindFirstChild("Double EXP") then, stringvalue.Value = "http://www.roblox.com/asset/?id=384520176", timeUsed.Value = DATAFOLDER.DOUBLEXPBOOST.Value, delay(math.abs(SECONDS - (os.time() - DATAFOLDER.DOUBLEXPBOOST.Value)), function(), if type(v) == "function" and string.match(i, "render_") then, game:GetService("RunService"):BindToRenderStep(i, Enum.RenderPriority.Last.Value - 1, v), if OTHERPLAYA or OTHERPLAYA == character then, if OTHERPLAYA:FindFirstChild("OwnerTag") == nil then, if not OTHERPLAYA.OwnerTag or not character:FindFirstChild("OwnerTag") or OTHERPLAYA.OwnerTag.Value ~= character.OwnerTag.Value then, if not DEBUG_TOUCH and hit:isDescendantOf(character) then, if array.MinRange and array.MaxRange and mouse.Hit.p - character.HumanoidRootPart.Position.magnitude < array.MaxRange and mouse.Hit.p - character.HumanoidRootPart.Position.magnitude > array.MinRange then, mouse.Icon = "http://www.roblox.com/asset/?id=251497633", mouse.Icon = "http://www.roblox.com/asset/?id=158691754", until character.Effects:FindFirstChild("Hit Stun") == nil, until KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true or Grimoire_Tool.Parent ~= character, until character.Effects:FindFirstChild("Hit Stun") == nil and character.Humanoid.Health > 0, MAP_RADAR.Material = Enum.Material.SmoothPlastic, MAP_RADAR.BrickColor = BrickColor.new("Light blue"), local meshBlock = Instance.new("BlockMesh"), local mySpherecone = Instance.new("Part"), mySpherecone.Material = Enum.Material.SmoothPlastic, mySpherecone.BrickColor = BrickColor.new("Gold"), mySpherecone.Size = Vector3.new(0.4, 0.4, 0.4), MAP_RADAR.Parent = workspace.IgnoreFolder.LocalItems, while TRUECHAR and not DISABLEEFFECTS_NOW do, local POS = TRUECHAR.HumanoidRootPart.CFrame, for i, v in pairs(workspace.NPCs:GetChildren()) do, if v ~= TRUECHAR and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and 0 < v.Humanoid.Health then, local otherPOS = v.HumanoidRootPart.CFrame, if v:FindFirstChild(RANDOM_OS) == nil and Y_DIFF_MAX >= math.abs(otherPOS.y - POS.y) and GRAB_RANGE >= math.abs(otherPOS.x - POS.x) and GRAB_RANGE >= math.abs(otherPOS.z - POS.z) then, TAGCreate.Material = Enum.Material.SmoothPlastic, TAGCreate.Size = Vector3.new(0.3, 0.3, 0.3), elseif v:FindFirstChild(RANDOM_OS) and Y_DIFF_MAX >= math.abs(otherPOS.y - POS.y) and GRAB_RANGE >= math.abs(otherPOS.x - POS.x) and GRAB_RANGE >= math.abs(otherPOS.z - POS.z) then, local TAGCreate = v:FindFirstChild(RANDOM_OS), if TRUECHAR:FindFirstChild("OwnerTag") and v:FindFirstChild("OwnerTag") then, if TRUECHAR.OwnerTag.Value == v.OwnerTag.Value or v.OwnerTag.Value == TRUECHAR then, TAGCreate.BrickColor = BrickColor.Green(), local newPOS = POS.p + Vector3.new((otherPOS.x - POS.x) / GRAB_RANGE * (MAP_RADAR.Size.X * 0.5), math.floor((otherPOS.y - POS.y) / (Y_DIFF_MAX / 2) * 1 + 0.5) / 2, (otherPOS.z - POS.z) / GRAB_RANGE * (MAP_RADAR.Size.Z * 0.5)), TAGCreate.CFrame = CFrame.new(newPOS) + Vector3.new(0, HEIGHTS, 0), MAP_RADAR.CFrame = CFrame.new(POS.p) + Vector3.new(0, HEIGHTS, 0), mySpherecone.CFrame = CFrame.new(POS.p) + Vector3.new(0, HEIGHTS, 0), if not GETCONFIRMDEBUG and character:FindFirstChild("DEBUGGER") == nil then, local textbox = Instance.new("TextLabel"), textbox.Position = UDim2.new(0.5, -100, 0.5, -100), textbox.BackgroundColor3 = Color3.new(0, 0, 0), local accept = Instance.new("TextButton"), accept.BackgroundColor3 = Color3.new(0, 1, 0), game.ReplicatedStorage.PartyFrame.Kick.Gradient:Clone().Parent = accept, decline.Position = UDim2.new(0.5, 0, 1, 0), decline.BackgroundColor3 = Color3.new(1, 0, 0), accept.MouseButton1Click:connect(function(), decline.MouseButton1Click:connect(function(), if DATAFOLDER.PartyInvite.Value == "Active" and character:FindFirstChild("OwnerTag") == nil and MAINGUI:FindFirstChild("PartyInvite") == nil then, local ui = game.ReplicatedStorage.PartyInvite:Clone(), ui.TextLabel.Text = "You have been invited to join " .. tag.Name, ui.Decline.TextButton.MouseButton1Click:connect(function(), ui.Accept.TextButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("PartyAddMember2", tag, character, nil, PASSCODE), function RemoteFunction.OnClientInvoke(func_name, ), RemoteEvent.OnClientEvent:connect(RUNFUNC), local AREAs = workspace.IgnoreFolder["Area[Name/Music]"].Areas, local ExploreArea = workspace.IgnoreFolder["Area[Name/Music]"]["??? User releases a decently ranged, spinning water bullet for 50 Mana, User creates a circular water barrier that can be used to trap the target or protect themself for 100 Mana, User create a whirlpool of water that deals damage to targets in close range for 150 Mana, User releases a decently ranged Water Wyrm that deals damage to all targets in its path for 200 Mana, User releases a massive Water Dragon similar to the Water Wyrm, but that deals higher damage, is longer ranged, and has a bigger hitbox for 250 Mana, User releases an extremely fast light particle that inflicts damage to their target for 50 Mana, User encloses themself in a sphere of light and regenerates a large portion fo their health, User rains down massive swords of light that deal high amounts of damage to a wide area, User will do 50 percent more damage for each mouse click move, and has an increased critical hit chance that will raise the damage of this move by 300 percent, along with having an increased chance of landing critical hits with both Death Scythe and Lunatic Slash, raising their damage by 300 percent as well, User creates forearm blades out of Mana and powerfully slashes their target, User creates forearm blades out of Mana and unleashes a chaotic flurry of flying slashes, The user concentrates their magic into their legs, increasing their leg strength to boost their running speed and jump distance, A passive ability that changes the users dodge skill depending on their die outcome, 6 = Strongest (100 percent + attack enemy by 0.5 damage with a knockback), This ability has six, varying laser beam attacks, the damage of which is dependent on the number that the user rolls on their die each time, User creates a dark, circular force that deals damage to all enemies in its path for 50 Mana, User creates a large web that stuns enemies upon contact for a short period of time for 100 Mana, User emits a black hole around themself that deals damage to all enemies within close range for 150 Mana, User emits a slow-moving circle of darkness around themself that deals damage to all enemies within close range for 250 Mana, User summons multiple, massively damaging dark rings that decrease enemy stamina along with health for 250 Mana. As you complete adventures and unlock new spells and gear, you can then take on the worst dangers in the land. The two magics listed below are both rare magics, though they cannot be spun for in any tower. 1 hour ago

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